Game Modes
Home / Game Modes Game modes Every mode uses the same core engine — follow suit, spades are trump, spades must be broken — but changes the deal, the bid or the scoring. Six are live now; four are in development. Not sure where to start? Partnership is the standard game and the one every other variant is measured against — play it first. If you want a solo puzzle instead of a team game, Solo removes the partnership entirely, and Whiz forces you to bid before you have seen your cards. Every mode below has its own page with the exact scoring table, the rules that differ from Partnership, and the mistakes new players make in it. ● Live modes ○ Also planned more variants are on the roadmap but are not playable and not documented yet, so we do not publish a page for them: Duel, Blind Bidding, Auction, Speed. They will get full rules and scoring pages on this site the day they go live. Want to see one sooner? Tell us which — the roadmap is driven by requests. Compare at a glance Mode Players Teams Cards Target Nil Status All figures shown for the Standard tier. The live target score in the play lobby follows your stake — a bigger stake buys a longer match, capped at each mode's maximum — and the exact number is always shown before you sit down.
Live modes
- Partnership — The classic 2v2 Spades duel. Spades are always trump.
- Solo (3 Players) — Cutthroat Spades for three. No partner, no help — 17 tricks each hand.
- Solo (4 Players) — Four players, no partnerships. Every trick is contested four ways.
- Mirror — Hit your bid exactly. Every overtrick costs you points.
- Joker Spades — Two jokers join the deck as the highest spades of all.
- Whiz — Your bid must equal the number of spades in your hand — or Nil.
About · Contact · Privacy · Terms